A Rocket League concept built around Oxygen's dark base with neon green highlights, emphasizing contrast and energy. The design focuses on visibility and readability in-game while maintaining Oxygen's clean and modern esports aesthetic for a locally usable decal in-game.
Scope
In-Game Visual, Branding
A concept focused on bringing Oxygen’s high-contrast identity and visual language to both gameplay and rendered environments
Type of Content Produced included
– In-Game Car Design
– Decal Concept
– Brand Translation to 3D Environment
Conceptual Fan Work that resulted in direct interest from the organization, with further opportunity limited due to international hiring restrictions and age at the time.
Tools used included
– Photoshop
– Blender